This project was created for an assignment at The Game Assembly.
For this assignment, I had to create my own game level and do some set dressing using assets from Fab. I wanted to make an abandoned hotel environment inspired by The Last of Us, with one of the rooms being used by someone after its abandonment. This was also the project that inspired my later portfolio piece The Basement.
I created the wall and floor modules, as well as the vine foliage. The other assets and textures used to set dress the level are from Fab.